----------------- Version 3 December 19, 2015 ----------------- GAME: -ADDED: Savegames! Autosave, even; your game will automatically be saved as you play. -ADDED: Title screen. -ADDED: Forest and dungeon now have inns. -ADDED: You now freeze for half a second after crashing into something, making it easier to recover. -ADDED: A placeholder victory message for when you win the game. Better than nothing, at least. -CHANGED: Completely reworked the dungeon. It's entirely different now. -CHANGED: Reduced enemy speeds (except for basic Green Slime). -CHANGED: Changed the game font. -CHANGED: Overhauled the final boss battle. -FIXED: Fixed some enemy movement wonkiness. ----------------- Version 2 December 14, 2015 ----------------- GAME: -ADDED: Music! -CHANGED: Fixed map assocations and added filler maps. No more black tiles at the edge of the screen! -CHANGED: HP Upgrade changed, 20 -> 25 -CHANGED: Dungeon entrance cost lowered, 100 -> 50 -CHANGED: Reduced experience cost to level up. -CHANGED: Reduced strength of all enemies except for the basic Green Slime. -CHANGED: Made a few aesthetic changes to the town. MAP EDITOR: -ADDED: You now see which area associations have been set. ----------------- Version 1 December 14, 2015 ----------------- Original Ludum Dare release.